Designing what comes next

I’m a London/Taiwan based Senior Product Designer and UX Design Consultant,
with 15 years’ experience, including 6 years in Hitachi R&D developing first of a kind concepts, prototypes and experiences across transport, manufacturing, mobility and connected environments.

I specialise in turning emerging technology and complex problems into validated, human centred products and experiences.

Case studies

Hitachi Rail: Bluetooth ticketing, R&D, Field testing, User interviews

Reimagining rail ticketing with Bluetooth

Hitachi Rail:
Easy Boarding, R&D

Using data and behavioural design to improve rail platform flow

Hitachi R&D: Airport Decarbonisation metaverse

Exploring predictive airport operations to reduce disruption and fuel consumption

Hitachi R&D: Biometric Single Sign-in, PoC, UX, Business Model

Signing in, paying for goods and validating tickets using only the palm of your hand.

Hitachi Alstom: High Speed Rail HS2: Train signage, Way Finding, Usability Testing, Trials.

Facilitating usability testing of train vestibules and carriages, with a focus on accessibility for wheelchair users and passengers with visual impairments.

Cancer Research UK

UX / Product design for implementing ‘Live chat’

About

15 years total experience – From technology to experience

For six years, I worked as a UX Consultant within Hitachi R&D, in London, helping explore what future products and services could be before they were ready for the market.

These were predominantly first of a kind projects. There was often no existing product, established user journey or design pattern to copy. Instead, I worked at the intersection of research, technology, business and design to understand where a real opportunity existed and what could be built to address it.

I worked closely with engineers, software developers, data scientists, researchers, hardware specialists and business leaders, translating complex technical capabilities into experiences that people could understand, use and value.

My work typically began with a question rather than a brief:
What problem is worth solving, and what could technology make possible?

I conducted user research, interviews, observations and usability testing with passengers, factory workers, transport operators, engineers, businesses and other specialists. I travelled internationally to research real working environments, worked directly with industry partners and used evidence to challenge assumptions and shape the direction of projects.

From there, I developed opportunities, user journeys, service concepts, interaction models and prototypes, often before the underlying product or service existed.

I built and tested everything from digital interfaces and coded prototypes to physical environments, simulations, voice and wearable interactions. When an idea needed to be experienced rather than explained, I made it tangible and used it to bring engineers, researchers, customers and executives into the same conversation.

One example was a new approach to rail ticketing using Bluetooth beacon technology. Rather than simply designing an interface around the technology, I explored how passengers would actually behave in the physical environment, including what would happen if they boarded the wrong train, changed their journey or switched to another mode of transport. The work progressed from early R&D through validation and into commercial development with Hitachi’s rail business.

Another project, Easy Boarding, explored how passenger behaviour and train and station data could help people position themselves more effectively on busy platforms. I independently developed relationships with transport operators at InnoTrans in Berlin and used co-creation and research to investigate whether the concept could improve passenger flow and reduce boarding and departure time.

I also developed an airport operations concept exploring how a connected model of the airfield could help predict potential disruption before it happened, giving ground teams and flight crews more opportunity to respond. The underlying opportunity was not simply the technology itself, but the potential to save fuel, reduce operational inefficiency and improve the passenger experience.

Across projects like these, my role was to connect the dots:
research → opportunity → concept → prototype → validation → commercialisation

I presented work to senior leadership, including Hitachi executives in Japan, contributed to funding proposals and helped determine which opportunities were worth pursuing. Research and design evidence from my projects contributed to securing continued R&D funding, identifying co-creation partners and transferring concepts to Hitachi business units.

I also helped R&D teams work differently. During the pandemic, I led the transition to digital and remote design collaboration, selecting tools and developing workshop playbooks, templates and methodologies for teams working across locations.
The result was a role that went far beyond designing screens.
I helped teams understand what should be built, why it mattered, how it could work and how we could prove it.

How I work

01

Qualitative Research

Understand people, behaviours and unmet needs through interviews, observation and real world research.

02

Qualifying opportunities

Identify and assess opportunities by connecting user needs, technology, business value and market potential.

03

Developing concepts

Turn insights and opportunities into compelling product, service and UX/UI concepts.

04

Building prototypes

Make ideas tangible through rapid UX/UI, product and service prototypes that teams can see, use and explore.

05

Validating hypotheses

Test assumptions with users and evidence to understand what works, what needs changing and what is worth pursuing.

06

Commercialisation

Take validated concepts towards real products and services through UX/UI design, product design and collaboration with technical and business teams.

I work with engineers, researchers and business teams to discover opportunities, understand users, prototype new experiences and validate what is worth building.

Why I’m Different

Full-Service Value Proposition

I combine 15 years of UX and product design experience with six years working inside Hitachi R&D, helping multidisciplinary teams explore new opportunities, validate ideas and develop first of a kind products and services.

Deep R&D & Innovation Experience

I have worked at the earliest stage of innovation, where the product, user experience and even the problem itself may not yet be defined. I work with researchers, engineers, developers and business teams to turn emerging technology and uncertain opportunities into something tangible.

Strategic, Outcome-Focused Thinking

I focus on what matters most for the business, designing solutions that drive measurable results, enhance user experience, and align with strategic goals.

From Problems to Opportunities

I research people, behaviours and environments to uncover unmet needs, qualify opportunities and establish where technology can create meaningful value.

Evidence Before Investment

I use qualitative research, rapid prototyping and real world testing to form and validate hypotheses. The aim is to replace assumptions with evidence and help teams understand what is worth developing before committing significant technical or commercial investment.

Product, UX/UI & Prototyping

I move between strategy and execution, developing product concepts, user journeys, UX/UI, interaction models and prototypes. I can take an idea from an early hypothesis through to a tangible experience that users, engineers and stakeholders can evaluate.

Technology & Human Experience

My experience spans emerging and complex technologies including connected mobility, BLE, biometrics, sensors, computer vision, IoT, industrial systems, wearables and data driven environments. My role is not simply to understand the technology, but to explore what it could mean for people and businesses.

From R&D to Commercialisation

I have contributed to projects moving from research and early concept development through validation and into commercial business units. I understand how to balance desirability, feasibility and viability, and how to create the evidence and design direction needed to move an opportunity forward.

Global & Multidisciplinary

I have worked with Hitachi teams, business units, customers and partners across the UK, Europe, Japan and the US, collaborating across engineering, research, technology and business disciplines.

A Foundation in Design

My approach combines strategic thinking with hands-on design and making. With a background in UX, product design and visual design, and a degree from Central Saint Martins, I can move from defining the problem to shaping and communicating the experience.

Designing What Comes Next

I’m most interested in difficult problems where the answer isn’t already obvious — where technology creates new possibilities and design needs to discover what should happen next.

Trusted by Innovators

Get in touch

Have a complex problem, an emerging technology or an idea that needs turning into a real product?
Get in touch to discuss research, product strategy, UX/UI design, prototyping or innovation from early opportunity through to a validated product experience.

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